Hello everyone, I hope you all have been questing and battling to your treasuer troves delight.
I hope these are of some help to those of you who are on the never ending quest of history and knowlege
lost to the mists of time... I have finaly found some of my old archive, but only framents of what I once had.
I have added the links to my Mediafire page as the files are to big to be posted here. (Let me know if you have any problems downloading the files.) Also the files have been saved as .7zip , it is a type of file zipper format simmilar to winzip. 7zip is a free program.
Z-zip website: http://www.7-zip.org/ For those of you how have it WinRAR should be able to open the .7zip file. Thank you Billiam Babble for the WinRAR info.
This is so strange. You can see a line from here which stretches through all of those satellite games WFRP, Warhammer Quest (AHQ), Necromunda, Mordheim, Inquisitor where special heroes have lives beyond the battlefield, with careers (background) and experience (continuity), and roleplayed as singular characters (perhaps even conversational roleplay). And it's right here in the first WH battle rules, including hit location rules!
I've been reading a lot about the invention of D&D all being tied up with miniature battles (a little earlier in gaming history) - Especially interesting is the role of heroes who act as multiples of normal troops (which is similar to having 3 life points/lives) It's fascinating to see that gradient of mass battle to skirmish and then dueling, and then possibly adventuring (abstract quests, a series of encounters, settings beyond the field, a proto-narrative). But it also makes me sad that Games Workshop shop staff I've talked to over the years have always dismissed roleplaying or quests in relation to the hobby (a slight concession a few years back to Inquisitor), when clearly battle games and roleplaying were always such close dancing partners on the tabletop. Such selective memories!